2021.12.02 18:28 AutoNewspaperAdmin [Arts] - How Marvel’s Iron Man 3 tried but failed to please Chinese viewers, from Fan Bingbing’s pointless cameo to brazen product placement | South China Morning Post
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2021.12.02 18:28 ShortAlgo $DXC Waiting for Buy signal on DXC https://t.co/jl9bsJatqb
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2021.12.02 18:28 brunobroccoli upgrade question
so I have 2 4Gb ram sticks and I want to add a third one to get 12 but I heard that running triple channel ram will hurt performance I have an Asus h87m-plus motherboard with ddr3 memory and i7 4770k+gtx 970 if that helps
submitted by brunobroccoli to pcmasterrace [link] [comments]
2021.12.02 18:28 Logistical_Nightmare Sell above a certain price, sell below a certain price - is there such an order type?
Let's say I own 1 share worth $100. If the price moves to 110, I'd like to sell. If the price drops below 95, I'd like to sell.
As far as I can tell, there does not exist a single order type which covers both cases. The first case can be a limit order to sell at 110. The second case could be a limit sell, a stop sell or a stop-limit sell depending on my preferences. But once I create the first limit order, that 1 share gets used up and becomes a pending order. Understandably, I can't create a 2nd order type for that share.
Is there any advice on achieving the kinds of automated upper and lower bounds I described?
submitted by Logistical_Nightmare to investingforbeginners [link] [comments]
2021.12.02 18:28 EllaVee63 Gunner Gets the Connect
2021.12.02 18:28 CamdenSpecial Stephen Port: Jury to rule out police homophobia in serial killer case
|submitted by CamdenSpecial to policeuk [link] [comments]|
2021.12.02 18:28 chatsifieds Popular English idioms Test. Learn and test English with Chatsifieds
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submitted by chatsifieds to smartBrains [link] [comments]
2021.12.02 18:28 AutoNewspaperAdmin [National] - Kelsea Ballerini gets personal in new book, 'Feel Your Way Through' | USA Today
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2021.12.02 18:28 orangessssszzzz How has there never been a kraven x daredevil crossover!?
2021.12.02 18:28 caii27 Albums like the velvet underground banana album
2021.12.02 18:28 BaddAtLife LOL
2021.12.02 18:28 peace_maker0043 How’s everyone doing today?
2021.12.02 18:28 chramelys He does a little song and dance :)
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2021.12.02 18:28 zaphighbeam Been going through a tough year and one man got me through it
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2021.12.02 18:28 mctizu Maybe some fuckery, maybe not!
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2021.12.02 18:28 purple_kartoffel Der arme
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2021.12.02 18:28 PreElement Best Soundbar for LG G1
looking for a soundbasystem for the LG G1, I'm using the TV for Xbox Series X gaming and TV/movies. Bonus points if the sound bar can be used with Dolby features or the sound modes on the TV. Thanks!
submitted by PreElement to Soundbars [link] [comments]
2021.12.02 18:28 Local-Pool-7576 Any Dratini Raid ? Please Add me to a Dratini Raid, After this i Add you to Zekrom :) 7102 7385 8944
2021.12.02 18:28 banet December NFTs - biggest updates and drops that I'm watching
2021.12.02 18:28 MrClownfishFriend Cabin in the woods near historic mining areas in Northern Utah. [OC]
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2021.12.02 18:28 luisga777 Glassdoor review of a DICE Sweden employee from back in Aug 2019. Relevant.
Copy pasted below:
Cronyism and nepotism are huge problems. The previous generation of leadership is reaching retirement age and began passing the torch over a year ago. How they selected the current generation is not clear but it isn't working at all. What features make it into the game or get development time isn't dependent on how they'll improve the game but on who has your back. This is especially troublesome because current leadership, or rather the couple of people at the top, is obsessed with executing their vision at the expense of everything else.
Being a visionary isn't necessarily a bad thing but they have failed to inspire confidence in that vision. Instead, they did the exact opposite by forbidding negative criticism and discussion as their way of addressing low morale and skepticism. This, among leadership's other consistently backwards ideas and policies, just reduced morale more and more. The worst part was that it wasn't hard to see why their vision wouldn't work. Leadership was just stubborn and refused to back down or admit that they're wrong even after negative reception from nearly all parts of the process. Instead, leadership chased their vision even harder.
Leadership’s drive to fulfill their vision despite objections from multiple departments and people was disheartening and they were also very sensitive to anyone who didn’t “get with the program.” People who agreed with leadership were pulled out of the production process and instead helped promote leadership’s vision in public-facing materials. They did this to steer player perception in their favor and then used “champion the players’ view” to enforce a sense of legitimacy. Implementation of features was then handed to team members that already had other tasks on their plate. Gallows humor has been used to cope with how painful playtests of leadership’s ideas were.
Leadership loved to manipulate data when there were creative disagreements. They cherry picked a limited subset of feedback from social media channels that aligned with their vision and insisted that it was actually from the overwhelming majority. It’s easy for them to do this since players parroted leadership’s propaganda. It hurt to be sidelined in favor of half-baked suggestions from strangers that mostly piggybacked off leadership’s already absurd ideas. It hurt even more watching the points of failure people indicated actually lead to the exact disaster they warned leadership about. To top it off, leadership drew terrible conclusions on where mistakes were made and will undoubtedly repeat them again.
Design had become an almost entirely top-down experience. The ideas leadership came up with were designated MVP to shut down criticism and to prevent resources from going to other systems. This made it difficult for everyone else to implement their designs and even then, leadership demanded revisions and would not discuss their reasoning beyond simply not liking a specific part, nor would they approve the design until those revisions were made. Their cronies did not have to undergo nearly as much scrutiny. Needless to say, these political games are not the kinds of games the company and its employees should be playing.
Despite the protests from the people below them, leadership slammed their decisions through with near fanatical conviction. Unsurprisingly, these antics and the overall general lack of confidence have led to dozens of people leaving. Those vacancies will inevitably be filled by people loyal to leadership, regardless of competence.
If current leadership is allowed to continue, then the company has no future. Leadership isn't fooling anyone by insisting everything is alright and that we are consistently destroying our competitors. That kind of delusion simply made people's self-preservation instinct stronger and increased their urgency to leave an obviously sinking ship. Everyone was painfully aware of leadership’s lack of project management skills. Because of leadership’s visionary nature, massive scope/feature creep and overcomplication of normally very simple systems were a regular occurrence. Leadership already bit off more than it could chew and chose to add even more work to the pile knowing we did not have time. The whole ordeal was reminiscent of “Pentagon Wars” especially with the people in charge getting promotions even after everything blew up in their face.
Making another blockbuster hit like past titles isn’t completely out of reach, but leadership is going in the exact opposite direction. Wait a few years for the current leadership and their cronies to be promoted to positions of irrelevance then consider coming here. If the company survives that far into the future, maybe producing wildly successful games will become possible again.
Advice to Management The current leadership is clearly not ready to lead. Just because you like another employee does not mean they should be seniors in roles they do not understand. Regardless of how much experience they have elsewhere, they need to be placed in roles they can perform. Be realistic about your plans. Massively increasing scope when we have already agreed on deadlines is a recipe for disaster. Scope creep kills projects and is something to avoid instead of something to practice. If you dismiss someone’s fears and it becomes a reality, you should probably take what they’re saying more seriously. Especially if it’s coming from more than one person.
The previous generation being present and taking the hands-off approach is admirable but not working. Intervene before it's too late. Otherwise, current leadership’s drive to prove itself will spell certain disaster for everyone still here.
Stop making overly idealistic assumptions about how our players actually play. There is a giant disconnect between the ideal leadership chases and how the game works out in the wild. Continuing to design games around some fantasy will only end in failure.
submitted by luisga777 to battlefield2042 [link] [comments]
2021.12.02 18:28 CocoaThumper Music Constantly Cutting Out
This used to only happen frequently on See Saw...but now, every other round the music cuts out of the level...and takes away from the experience.
Has anyone else noticed this with Season 6?
submitted by CocoaThumper to FallGuysGame [link] [comments]
2021.12.02 18:28 thumbsdrivesmecrazy SanityDesk - website, marketing automation, sales CRM, and support desk - all bundled out-of-the-box in the cloud
SanityDesk is designed for services businesses, whether consultants, coaches or many others and provides all the essential tools you need in one place: SanityDesk - Features
2021.12.02 18:28 sunnythesillygoose I made some memes
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2021.12.02 18:28 datfonkycat How do I know when they’re ready to plant?
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